A kickass UE4 Artist/Technical Artist is required
Full command on UE4’s Material & Shaders, Niagara Particles and Sequencer.
Ability to visualise & design cool visual effects, shader and art styles.
Deep understanding of realtime rendering pipeline, Lighting, Lightmass and Shadows.
Ability to design efficient rendering pipeline to achieve stunning visuals with less computational resources.
Understanding of UE4 asset pipeline, PBR workflow & LODs.
Ability to diagnose and optimize real-time 3D graphics.
Aesthetic sense to visualise music with effects and particles.
Creative impulse of your own, with a collaborative mindset and strong communication skills.