Expert level knowledge of Photoshop, Maya, Blender, Zbrush, etc.
- Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline.
- Strong high- & low-resolution modeling and texturing skills.
- Familiarity with the game development cycle.
- Keen attention to detail such as realism, texture, and color
- Minimum 2 years of experience in 3D design and modeling
- Good team player.