Creating Graphics and Animations
A key part of working as a 3D artist is creating graphics, effects, or animations using computer programs and editing software. This includes working with a team of animators and other artists to work on movies, games, or visual effects.
The type of organization a 3D artist works for will determine the exact duties and tasks they carry out each day. Based on job listings we analyzed, a 3D artist’s duties typically involve:
Creating Graphics and Animations
A key part of working as a 3D artist is creating graphics, effects, or animations using computer programs and editing software. This includes working with a team of animators and other artists to work on movies, games, or visual effects.
Research Upcoming Projects
3D artists research upcoming projects to help find new ways to create designs or animations. This sometimes includes developing storyboards to map out how scenes will look.
Conceptualize Designs
In the initial stages of a project, 3D artists help conceptualize ideas and processes to come up with the best plan of action. This is especially the case if a 3D artist specializes in a particular area of 3D effects and their expertise is crucial to the project’s success.
Edit Effects After Feedback
3D artists receive feedback from directors, game designers, clients, or other animators, and edit animations or effects based on these comments or suggestions. Larger projects will often go through many iterations before the final design is approved.
Meet with Clients
Part of a 3D artist’s role is meeting with clients, designers, or directors to review projects and deadlines and agree on development timelines. These meetings may involve collaborating on design ideas and coming up with new suggestions for improving a project.
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