Leverage experience with polygonal and sculpting to deliver 3D characters using industry softwares. Visualize, gather, reference, and work collaboratively to create and deliver high–end 3D models for games and visual effects. This position is located in Lahore.
- 1-2 years of experience with animation, video game industry, sculpting, or polygonal modeling
- Experience with using Maya, & Zbrush
- Experience with UV mapping
- Ability to work well in teams consisting of rigging, animation, and character design
- Ability to be detail–oriented and work efficiently within a production environment