We are on the lookout for a talented, highly motivated iOS Engineer with excellent experience in developing and delivering iOS applications and having a solid engineering background.
We are looking for that engineer that enjoys building smart software solutions which engage with hardware systems as well as make apps and their user interfaces a delight for their friends and family.
Who/What is OWLR?
OWLR started out as a IoT play, building out a mobile middleware platform to connect all of the wearables and IoT things (e.g., SmartThings, iBeacon, etc).
We discovered a LARGE market of people who want to use their home IP cameras safe and their own, without having a corporation having the keys to their home. They want control over their own safety and privacy.
OWLR is the solution - bringing control and awareness to our user’s fingertips.
Our team is diverse, skilled and passionate - lead by a crazy American from Silicon Valley and New York City. We come from Cape Town, Brasil, India, South Korea and England - just to name a few places.
We are are building tools that allow regular people to do what they want without needing to understand the tech. We are focused on giving them control and getting the tech out of their way.
Who are we looking for?
In our team, we expect that you should be able to intelligently discuss OOP coding principles and design patterns. You should be able to understand and explain how basic networking works - and have a taste for learning (or asking about) what you do not know. You should be as comfortable with the Interface Builder and third-party animation libraries as well as optimizing a video player library like kxmovie or ijkplayer.
And since we all have a strong enthusiasm for robotics, microcontrollers and the low-level architectures, you should feel comfortable exploring this realm as well.
At OWLR, this is your chance to grow and build our user’s best product. As a team member on the iOS product, YOU are an integral part of our team since you are our flagship product - focusing on both form factors (iPhone and iPad) and individual uses (which is around video, wearables, curation and Internet-of-Things concepts).
It will be your responsibility to deliver on the iOS app development and performance; you will be building a product that is in the hands of your friends and family in time; and is right now being used passionately by over 1.5M+ people around the world.
You will be developing at a fast-pace, focusing on continuous delivery, integration and ensuring that the apps we deliver are well tested and fulfilling the promise of delivering video at the right time and the right moment (don’t you just hate this kind of blah-blah-blah, but really enjoy actually doing this?)
This role is open for remote people - but would love it if you are up for moving to London, California or Brasil (and we also happen to use robots for our real work!).
Salary/Compensation commensurate with market rates. We are looking for people who are willing to discuss some compensation with a future upside - whether by a multiple at next funding or good percentage of equity. (Translated: we have cash, but we are trying to stretch it - and want team members who are up for the challenge with some cash and some equity - yes, real compensation and satisfaction).
Designing and creating native iOS applications
Be able to understand iOS frameworks and OOP concepts
Able to explain and use networking tools
Understand TCP/IP and UDP concepts and how to address them
Building iOS applications that directly interact with RESTful APIs
Develop features while including appropriate automated tests
Write code that is highly cohesive and loosely coupled
Strong Objective-C and Swift programming experience
Strong C or other lower-level programming experience
NICE TO HAVE:
Hardware/embedded systems/microcontrollers enthusiasm
Video streaming experience (RTSP, WebM, etc)
CoreAudio and Socket communications
Strong knowledge of GCD and asynchronous programming techniques
Solid commercial experience around developing iOS apps, ideally having published 2-3 for yourself or for your clients
3+ years of iOS application development
Developing in at least one other major programming language
Keeping up-to-date with new languages and frameworks
Unit and functional tests (XCTest and KIF preferable, open to other suggestions)
Comfortable in modern distributed source code management systems (we use github)
Continuous Integration tools and methodologies