Webbuggs is seeking a creative and technically proficient 3D Generalist to join our Game Development Team. The ideal candidate will have a solid foundation in 3D modeling, texturing, materials, lighting, and environment creation, with the ability to deliver high-quality assets that enhance immersive gaming experiences. This role involves close collaboration with game developers, designers, and artists to produce optimized 3D models and engaging game environments for various projects.

Key Responsibilities
- Create detailed 3D models of characters, props, environments, buildings, and other game assets.
- Develop textures, materials, UV maps, and shaders to enhance 3D models.
- Design and optimize game environments, including terrain and environmental details.
- Handle lighting, rendering, and scene composition as needed.
- Prepare and optimize 3D assets for seamless integration into game engines.
- Import, configure, and optimize models, materials, and textures within Unity or Unreal Engine.
- Produce basic animations, rigging, and asset variations when required.
- Ensure visual consistency by adhering to the game’s art direction and quality standards.
- Optimize polygon counts, textures, and materials to maintain game performance.
- Collaborate effectively with game developers, UI/UX designers, and artists to meet project goals.
- Revise assets based on team feedback to improve quality and functionality.
- Maintain organized project files and follow established asset pipelines and naming conventions.

Required Qualifications
- Bachelor’s degree in Computer Science, Game Development, Animation, Multimedia, Fine Arts, or a related field is preferred.
- Proven experience or a strong portfolio showcasing 3D modeling and asset creation skills.
- Proficiency with Blender, Autodesk Maya, 3ds Max, or equivalent 3D software.
- Experience using texturing tools such as Substance 3D Painter or similar applications.
- Solid understanding of UV mapping, topology, materials, lighting, and rendering techniques.
- Familiarity with Unity or Unreal Engine asset pipelines and workflows.
- Knowledge of game asset optimization and real-time rendering principles.
- Strong visual sensibility, attention to detail, and creative problem-solving abilities.
- Ability to work collaboratively in a team environment and meet project deadlines.

Preferred Qualifications
- Experience creating game-ready 3D assets for mobile or PC platforms.
- Knowledge of Physically Based Rendering (PBR) materials and workflows.
- Basic skills in rigging, character animation, and skeletal systems.
- Experience with both low-poly and high-poly modeling workflows.
- Familiarity with procedural modeling, sculpting, and environment design techniques.
- Understanding of optimization strategies for real-time game engines.
- Exposure to stylized, realistic, or sci-fi/cyberpunk art styles.
- Basic knowledge of lighting and post-processing effects in Unity or Unreal Engine.

Work Location
This position requires in-person attendance at our office.

Webbuggs offers an opportunity to work in a dynamic and creative environment where your skills will directly contribute to the development of engaging and visually impressive games. If you are passionate about 3D art and eager to collaborate with a talented team, we encourage you to apply.

Job Details

Total Positions:
1 Post
Job Shift:
First Shift (Day)
Job Type:
Job Location:
Gender:
No Preference
Age:
18 - 65 Years
Minimum Education:
Bachelors
Career Level:
Mid-Level
Maximum Experience:
5 Years
Apply Before:
Oct 29, 2026
Posting Date:
Oct 23, 2026

Webbuggs

· 11-50 employees - Lahore

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