We are seeking a talented 3D Game Artist with 1 to 2 years of experience to join our team in designing and building mobile game levels and environments. The role emphasizes the integration of AI-driven workflows alongside traditional 3D techniques to create, refine, and optimize high-quality game assets within Unity. This position offers the opportunity to work at the intersection of cutting-edge AI tools and established game development pipelines, contributing to innovative mobile gaming experiences.
Key Responsibilities
- Utilize advanced AI tools to accelerate 3D environment modeling, texture synthesis, and level concept development.
- Clean up, retopologize, and optimize AI-generated assets to ensure optimal performance on mobile platforms, including managing Levels of Detail (LODs), draw calls, and texture atlases.
- Model, UV unwrap, and texture both low-poly and high-poly 3D levels, props, and environments, working with both stylized and realistic art styles.
- Assemble and light scenes in Unity, handling materials, shaders, lightmaps, and prefabs to create visually compelling game environments.
- Collaborate closely with designers and developers from initial concept through to final delivery, while continuously exploring and testing new AI art tools to enhance production pipelines.
Required Qualifications
- 1 to 2 years of professional experience as a 3D Game Artist within the gaming industry.
- Practical experience using AI generation tools for 3D modeling, texturing, or concept creation.
- Proficiency in industry-standard 3D software such as Blender, Maya, or 3ds Max, along with expertise in Substance Painter and physically based rendering (PBR) texturing techniques.
- Strong skills in Unity, particularly in scene assembly, lighting, and material management.
- A solid understanding of mobile game optimization constraints to ensure smooth performance on target devices.
- A portfolio showcasing game-ready 3D environments, levels, or examples of AI-assisted workflows.
Preferred Qualifications
- Basic sculpting skills using tools like ZBrush or Blender Sculpt.
- Familiarity with Unity performance profiling to identify and resolve bottlenecks.
This role is ideal for candidates passionate about leveraging AI technologies to push the boundaries of mobile game art production while maintaining high standards for quality and optimization. If you enjoy working in a collaborative environment and are eager to contribute to innovative game projects, this position offers a great opportunity to grow your skills and impact the gaming community.