• Some Years of progressive experience in Project Management, Quality Assurance and Development.
• Yearly road map designing, Estimation, Game designing, Quality Control, Quality Management, Bug reporting and Deployment of Web Application and Games (iPhone, Android, PC).
• Team managing experience in Agile Environment.
• Client handling Expertise.
• Ability to quickly adapt to new environment and technologies with a high degree of self-motivation to achieve organization goals.
• Hands on experience in testing Desktop, Mobile and Web-based applications
• Experience in performing functional, regression, exploratory, smoke, GUI, usability testing of web and mobile applications in different stages of Software Development Life Cycle
• Experience in writing easy to reproduce bug reports and monitoring their status
• Experienced in Jira, Assambla, Smart Sheet.
• Ability to learn new technologies and challenging concepts quickly and implement them
• Able to work independently and as a part of a team
I have good communication skills, both verbal and written. Capable of transmitting enthusiasm to all the team members and creating a highly motivated and effective working atmosphere.
Areas of Expertise
• Leadership and innovation
• Strategic thinking
• Project management
• Bug Reporting
• Documentation and Implementation
• Estimation
• Quality Assurance
• Team Management
• Evaluate and test web applications to verify functionality according to user requirements.
• Validate that web application performs according to established standards and guidelines.
• Write, review, revise, and verify quality standards and test procedures for program design and product evaluation.
• Participate in review of standards, procedures, tools, and process.
• Communicate with clients to finalize requirements.
• Monitor, manage and communicate with developers on defects.
• Manage the team, and assigned work on management tool, Jira, Smart Sheet, Assambla.
• Prepare and develop test strategies and test plans.
• Some of the automation tools for Security Testing
Management of the resources and planning to achieve the deadlines while delivering a good product. Being the bridge between the requests from Business, the needs of the game and the possibilities of the team. Communication and problem solving for the team by reaching out to the other team areas require for the game to be fully functional including Tools, QA.
Supported all production efforts on projects built within internal development studios.
Managed distribution and review of all milestones deliverable.
Escalation path for any bug issues between development and QA teams.
Scheduled, recruited for development and designing team. Managed feedback communication to development teams.
• Resource planning - Working with functional departments (Programmer, QA, game design, graphic, 3D Modeler and Animator) to check and plan resource allocation for the project assigned to.
• Project management - planning, implementing game development projects from the start to the finalization stage.
• Timely checking and updating project status and planning, to report CEO and Senior manager.
• With the support of the relevant programmer, QA project manager, game designer lead, senior artist, coordinating different teams involved in the assigned projects, and working with them to constantly improve project management and productivity.
• Team management: taking care of the morale, motivation, working behavior of the team-members.
• Contribution in general management - besides the assigned projects, actively raising ideas/solutions to help prevent or solve problems in game production, and to improve working process, method of management, coordination between teams (inside and outside the Studio) involved in game production, as well as studio management, regulations.
I have to make different sort of game in Unity 3D
I have to make front end development and also have to make applications in Java