We are seeking a talented 3D Character Animator with strong expertise in Blender to join our team full-time onsite in Johar Town, Lahore. The successful candidate will focus on creating detailed and polished sports animations for an upcoming cricket game. This role requires a deep understanding of cricket mechanics and the ability to bring dynamic, game-ready character animations to life using pre-rigged models.
Key Responsibilities
- Apply and refine cricket batting stroke animations on pre-rigged 3D models.
- Fine-tune animation curves, weight transfer, and contact timing to enhance the realism and impact of gameplay.
- Collaborate closely with the design and production teams to incorporate feedback and meet project milestones.
- Ensure animations are optimized for low-poly, game-ready assets suitable for real-time rendering environments.
Required Qualifications
- Strong proficiency in Blender, including keyframing, Graph Editor, and Non-Linear Animation workflows.
- Solid understanding of sports mechanics, particularly cricket-specific body dynamics, anticipation, momentum, and weight distribution.
- Proven experience in creating low-poly, game-ready character animations tailored for interactive applications.
- A compelling portfolio or showreel showcasing keyframed or cleaned-up 3D character animations relevant to sports or game development.
- Ability to work onsite in Johar Town, Lahore, demonstrating adaptability to design feedback and effective teamwork to achieve production goals.
This position offers the opportunity to work in a dynamic environment focused on delivering high-quality sports animation content for an exciting cricket game project. The role demands both technical skill and creative insight to bring authentic player movements to life, contributing directly to the immersive experience of the game.
Work location is strictly in person at our Johar Town office, ensuring close collaboration with the development team and seamless integration into the production pipeline.