- Expertise in (3D Max, Maya, Photoshop , Blender, Unity)
- Making animations for humanoid and generic characters
- Creating new textures, characters and props
- Optimisation of lighting, rigging and skinning
- 2D illustration skills would be a plus
- Candidate should have a strong eye for detail, form, color, proportion and be able to contribute to storytelling and composition of games
- The candidate should be professional and and willing to adjust based on requirements
- Must understand the lifecycle of agile product development and contribute accordingly
.- Send your portfolio ( at least 3 games)
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