Designing 3D games environment
Sound understanding of Game Architecture using Unity plate form.
Providing game assets to developers
Developing animations from scratch from concept stage
Creating storyboards that depict the script and narrative
Must be able to do 2D/3D illustrations
Designing Models, backgrounds, Sets, characters, objects and, Building up accurate, detailed frame by frame visuals
Working with editors to composite the various layers of animations
Knowledge of Light Baking and Rigging is also required
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