micro1 is seeking skilled Game Developers to contribute to an innovative project aimed at evaluating and enhancing AI capabilities within game creation and interaction. In this role, you will leverage your game development expertise to help train next-generation AI systems by providing high-quality, real-world input. Your contributions will directly influence how AI models learn, reason, and perform in gaming environments. No prior AI experience is necessary; your domain knowledge and practical skills in game development are what matter most. Developers from all backgrounds—including AAA studios, indie teams, and solo projects—are encouraged to apply.

Key Responsibilities

- Design and develop small-scale game projects or interactive scenes using a major game engine to serve as foundational assessment tasks.
- Integrate realistic gameplay bugs that require detailed playtesting and on-screen analysis to identify and resolve issues.
- Create complex gameplay feature challenges involving multiple in-game systems and mechanics.
- Write clear and concise task briefs that simulate instructions from players, designers, or producers.
- Produce comprehensive reference solutions for each assignment, including bug fixes and feature implementations.
- Define detailed success criteria, covering input sequences, expected visual outcomes, and verifiable in-game states.
- Perform thorough end-to-end playtesting to ensure each task is reliable and solvable.

Required Qualifications

- Proven experience in game development, whether in AAA, indie, solo, or serious hobbyist contexts.
- A portfolio or verifiable published work demonstrating your skills (e.g., personal website, itch.io, Steam, GitHub, game jam entries, or shipped titles). Your portfolio is a critical part of your application and heavily influences selection.
- Advanced proficiency with at least one major game engine such as Unity, Godot, or Unreal, including familiarity with editor tools, scene management, and debugging utilities.
- Strong scripting skills in engine languages like C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and improve gameplay logic.
- Demonstrated ability to identify and resolve gameplay issues through iterative playtesting.
- Excellent written communication skills for drafting precise task instructions and acceptance criteria.

Preferred Qualifications and Benefits

- Experience in game quality assurance (QA), technical or systems design, automated testing, or previous involvement in AI evaluation projects is a plus.
- Compensation is output-based, with payment provided per completed task that meets project specifications. The time required to complete each task may vary depending on your experience and workflow.
- Experts are expected to submit a minimum number of tasks weekly to maintain engagement with the project.

This opportunity offers a unique chance to apply your game development skills in shaping the future of AI in gaming, working on real-world projects that challenge and expand your expertise.

Job Details

Total Positions:
1 Post
Job Shift:
First Shift (Day)
Job Type:
Job Location:
Gender:
No Preference
Age:
18 - 65 Years
Career Level:
Mid-Level
Maximum Experience:
5 Years
Apply Before:
Oct 19, 2026
Posting Date:
Oct 13, 2026

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