Working closely with our Design Team, you will be involved in the following areas:
Product/UX Design – design solutions that address user needs and business goals through sketching, research, wireframes, visual design, and prototypes. Develop intuitive, usable, and engaging interactions and visual designs for Swiggle’s digital properties. Participate in the nextgen development process from definition, through design, build, test, release, and maintenance
User Research & Testing – elicit data and meaningful insight from our customers about their needs and expectations through interviews, surveys, and test plans that will lead to intelligent design decisions down the road
Asset & Resource Design – build and maintain asset libraries (i.e. UI kits, UX flows, design templates, iconography, etc.), help explore tools and workflows to increase efficiency and quality of design
Stay abreast of the latest UX standards, changes, and trends in the mobile design field
Completed an Advanced Bachelors or Masters degree in Human Interaction Design, Digital Media or related fields with strong academic credentials
Strong portfolio of product design work that shows research, rationale, and outcome
Strong graphic design skills, with a good understanding of typography, intuitive layouts, and illustration
Comfort and fluency in writing compelling business communications in English
End-end designs skills from concepting, wireframing, prototyping, visual design to final polished product
Strong ability to recognize and predict use-cases and user interaction, including happy path, edge and corner cases, and incorporate them into designs
Excellent understanding of user-experience design, technology trends, and demonstrable design skills
Proficiency in Adobe Products (Photoshop, Illustrator)
Great skills in Sketch, InVision, Balsamiq, Principle and other relevant design tools
Deep understanding of Apple’s human interface design guidelines, Android design and other mobile platform designs, including Google’s material design
Nice to have: previous experience working with startups a plus; experience with motion graphics (Adobe After Effects, Framer, or similar software)
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